Brian James's Discussions (82)

Discussions Replied To (82) Replies Latest Activity

"The default in v5 is "C:\Users\(YOUR USER NAME)\AppData\Roaming\McNeel\Rhinoceros\5.…"

Brian James replied Oct 1, 2012 to Default Libraries and their paths

1 Oct 1, 2012
Reply by Brian James

"Hi Agesandros, This is one of the toughest types of lighting to get right. I would…"

Brian James replied Jul 27, 2012 to Exterior sunny scene\night scene

22 Oct 22, 2012
Reply by agesandros

"Hi Alan, There are two approaches now that are worth exploring. The Noise texture in…"

Brian James replied Jul 2, 2012 to Procedural Leather?

6 May 28, 2013
Reply by Brian James

"Hi Frank, The last examples on that link use particles for hair or fur simulation as…"

Brian James replied Jun 1, 2012 to How create a grass- field

19 Sep 19, 2015
Reply by Ahmed Alseheeri

"This is available in the v5 beta already but I don't think it will be a native part…"

Brian James replied May 1, 2012 to Displacement yet?

2 May 5, 2012
Reply by Jennifer Shapiro

"Hi Jennifer, Both the QMC sample rate for indirect illumination in the Luma Server a…"

Brian James replied May 1, 2012 to skylight shadow samples

2 May 1, 2012
Reply by Jennifer Shapiro

"The Brightness material will use the GI settings in the Luma Server. I would adjust…"

Brian James replied Apr 25, 2012 to Exterior sunny scene\night scene

22 Oct 22, 2012
Reply by agesandros

"Hi Agesandros, For the day scene I'd suggest trying the tone mappers in the render w…"

Brian James replied Apr 25, 2012 to Exterior sunny scene\night scene

22 Oct 22, 2012
Reply by agesandros

"I'm not sure about that one Jim and would have to test it out. Please let me know if…"

Brian James replied Apr 23, 2012 to Simulation of translucent plastic

13 Apr 23, 2012
Reply by jim.carruthers

"The Brightness material might be a quick approach. "

Brian James replied Apr 23, 2012 to Simulation of translucent plastic

13 Apr 23, 2012
Reply by jim.carruthers

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