Brian James's Discussions (82)

Discussions Replied To (82) Replies Latest Activity

"Hi Dinesh, The first thing I'd suggest trying is the "Skin" shader included in the…"

Brian James replied Apr 18, 2012 to skin material

3 Apr 18, 2012
Reply by jim.carruthers

"Great info guys. For my two cents, the Intel i7 950 is the fastest CPU I've used wit…"

Brian James replied Mar 28, 2012 to Hardware setup

9 Mar 28, 2012
Reply by Alan Crighton

"I haven't seen the effect you're describing. Can you send a screen shot or portion o…"

Brian James replied Mar 19, 2012 to Using normal maps

1 Mar 19, 2012
Reply by Brian James

"Thanks for the report Jim. Can you send me the Targa file? "

Brian James replied Mar 19, 2012 to Crash on adding Normal Map to bump

2 Mar 19, 2012
Reply by Brian James

"Oops... sorry for the confusion. I was mistaking batch rendering with network render…"

Brian James replied Mar 8, 2012 to Network Render is a must

9 Mar 15, 2012
Reply by Jonah Barnett

"Badger3D is going to be the way to render using a network. It's very affordable but…"

Brian James replied Mar 6, 2012 to Network Render is a must

9 Mar 15, 2012
Reply by Jonah Barnett

"Hi Jim, What kind of lighting are you looking for? Do you have a reference image? "

Brian James replied Feb 21, 2012 to Cove lighting

4 Feb 21, 2012
Reply by jim.carruthers

"I only use GI photons for interior renderings. Mainly because of the issues you've e…"

Brian James replied Feb 16, 2012 to Simulation of translucent plastic

13 Apr 23, 2012
Reply by jim.carruthers

"Hi Jim, This feature requires Bongo v1 to be installed before the option is visible…"

Brian James replied Feb 14, 2012 to Motion blur

1 Feb 14, 2012
Reply by Brian James

"I think the wax shader method will work for you Jim but the sample rate as you know…"

Brian James replied Feb 14, 2012 to Simulation of translucent plastic

13 Apr 23, 2012
Reply by jim.carruthers

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