HI people!
i'm searching for improve my knowledge about Brazil and 3D interior modeling!
i started my render with Interior.bzpreset..
but results are so far from my expectations
so now,it's so hard, for several reasons
can you help me?
1)how to place correctly portals?i added 2 of them in 2 different holes,it's right?
2) the lights?i must use,also,3 spotlight,but which kind of light i can insert inside my scene for simulate them and obtain a good-rendering quality?and which features i must select for them?shadows?photon map?attenuation?
3)for interiors,GI ON or OFF?
4)which kind of environment i must use for an interior scene?
5)GI photon, ON or OFF?
i just work to improve the materials quality!
it's all so yellow and worm...
any suggestions?
Tags:
peter,your rendering is incredibly realistic!!!
what your secret!!!
Uff. This is not my render ;) Only photo from web but i show you your problems. My friend matusnedecky.com working with rhino + vray and using rectangluar light on all interior scenes. Only light on wall and etc. using IES light. Try it.
that Matus,it the same from flyingarchitecture.com?
great modeler and Vray user!!!really
congrats to your friend!
Peter Masek said:
Uff. This is not my render ;) Only photo from web but i show you your problems. My friend matusnedecky.com working with rhino + vray and using rectangluar light on all interior scenes. Only light on wall and etc. using IES light. Try it.
It works here - as long as you have "Disc area" active, the top most scale edit box is active.
agesandros said:
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