Hi all!
There's a new Neon!
http://v5.rhino3d.com/groups/neon
Thanks for all of the comments we've had in the last week - and to those of you who have submitted crash reports. We've been able to make Neon more stable and more complete as a result. Here's a complete list of changes since Beta 2.
Features
- Support Linear workflow (with latest Rhino 5.0 Beta)
- Support Brazil Angular Blend as a texture in a child slot
- Support Brazil World Angular Blend as a texture in a child slot
- Support Brazil Physical Sky environment
Bug Fixes
- Fixed a crash that occurs if the user closes Rhino or Neon while there is a Neon update in progress
- Added a system to eliminate problems with coincidental faces
- Fix updating a Brazil Advanced Material taking too long
- Enabled back face reflections for non fully transparent materials
- Fixed Basic material emission slot not working properly when reflected
- Fixed Brazil GI Environment having the wrong projection and ignoring the mapping of the texture
- Sped up adding and removing lights from the scene by a large factor
- Fix ground plane not emitting or receiving GI rays
- Fix ground plane "show underside" option not being hooked up
Known Issues
- Brazil Physical sky color scale is slightly off
- Brazil Physical sky will render a black sun if the sun is below horizon and Render sun is enabled
- There is now a hardcoded limit of 60 active lights in the scene
- Object to Object GI bleeds through ground plane
Enjoy!
- Andy
--
Andrew le Bihan
Robert McNeel and Associates
brazil.mcneel.com
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