anyone got a clue what this trouble comes from?
applied, materials, groundplate, scenery+lighting, but
somehow parts are calculated in fluorescent green colour...?
I have no idea what that can be+ would appreciate any suggestion
for problem solving...THANKS!
It looks like a bug in a shader somewhere. Could you post the model? Or if it needs to be kept private, send it to firstname.lastname@example.org
The problem is the environment - it's bright green!
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