UV Mapping Problem with Brazil Rendering

Hi,

I created a house to try out my new Brazil rendering engine that I just bought (very expensive for me). I applied UV mapping to the walls of the house and in the viewport everything looked correct. However, went I clicked render, the siding on the house was incorrect and I don’t know how to fix it. The viewport still shows the correct siding orientation, it’s just the render that is incorrect. Help!! The siding is supposed to look like the siding in the second picture. Horizontal all the way around. In the render if you look at the front wall the siding is vertical.

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