Aluminum Brushed: This preset uses a built-in env reflection map along with an env color to soften the effect of the map.This gives a softer contrast and a less 'chromey' look to the material.It also needs a lightin the scene for specular effects. The brushed effect is created by using a shellac material and having the brushed part effect the specular in the secondary material.It renders much faster this way.The brushed effect is a noise procedural elongated to mimic the effects of brushed scratches.It is also angled for the material scene to look right. All of these parameters may need to be adjusted for your personal scene.

http://files.na.mcneel.com/brazil/2.0/libraries/en/Aluminum_Brushed.rmtl

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