black metal housing
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Comment by Brian Anderson on September 20, 2011 at 12:19pm
I wonder how you reflected trees onto the surface. Are they part of the model, part of the material properties or part of the environment settings?
Comment by Brian James on September 20, 2011 at 12:54pm

Hi Brian,

It's a matter of two things, the material being reflective and the environment having a high dynamic range texture map. You can grab a bunch of free .hdr files that can be placed in the Brazil GI environment here... http://www.food4rhino.com/

Comment by Brian Anderson on September 20, 2011 at 8:25pm
SAUCE! Thank you

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