Hi,
As the title suggests I am having a problem with the rendering of a skinned game character. Parts render as black. It seems like theres a limit on number of materials. This is in the hololens Emulator not the actual headset. (headset hasn't arrived yet).
I tried changing from unity standard shaders to mobile diffuse ones but it made no difference. The character uses 7 different materials but only some of them are rendering. If i assign 1 material for everything then…
ContinuePosted on May 12, 2018 at 1:48am
Hi,
I created a project using a title and an imported mpeg clip that has video and audio. While in kdenlive, the "project monitor" properly shows the title for 5 seconds and then plays the clip. However, when I render the video as an mpeg, it's just a black screen with audio starting after 5 seconds! What might be wrong?
I didn't find the right solution from the Internet.
References:…
ContinuePosted on May 12, 2018 at 1:47am
Hi,
I’m trying to learn brazil basics to render a furniture piece we are making at the workshop. after a few tries on mac with toucan, i’ve downloaded windows rhino and brazil demo.
but many of the download links are broken. I then downloaded a material collection here..... 99
But after adding the textures on a box, when i render, textures looks very simple. either some colors are missing, or surface effects. Maybe I need to activate some options to have the full…
Posted on May 12, 2018 at 1:45am
Hi,
'The most important feature I need from a renderer is a high quality, vast material library. I’m deciding which render plugin to buy.
I’m doing interior architectural renders. I would like access to a material library that is well organised with a huge variety of common materials used in interior design - floor tiles, wall tiles, carpet, marble, stone, concrete and so forth.
I checked out, for instance, Arion, but it only shows about 5 fabric materials on…
ContinuePosted on May 12, 2018 at 1:44am
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